Post Production Breakdown: Enersion

The shoot was a a long day, but productive and pretty smooth as they go. We recorded in 6k RAW, racking up nearly a terabyte of data.

This results in the first day of post being simply processing the footage; meaning, dumping the files onto our computers, organizing the footage into an accessible library, and encoding the footage into smaller, manageable proxy files. This last step alone can take 8 hours or more.

We also had a voice-over to record. It’s fortunate that when you’ve been doing this as long as we have, you can make a quick call to talented actors that you have a pre-existing relationship with rather than search for a new talent which can be a real time drain.

An unavoidable time drain would of course be sourcing royalty free music. This presents many challenges, which include: countless hours listening to music, finding what is suitable both for the client’s expectations and whether it supports the visuals. The tracks that do pass those requirements might not mix together in the end, in which case you’ve got to repeat steps one and two.

Ultimately, not all of the tracks married well, and we were forced to enlist a musician friend to create a more harmonizing transition between two very different sounds.

The music provided a rhythmic base to find the flow for editing. Meanwhile we had to supplement the V/O with a series of graphics created in After Effects and Blender.

(It should be noted that the House Animations seen throughout the video were provided to us from Enersion. For that matter, there are 3 stock footage clips used in the video as well. Though we augmented the image and added graphics, we generally deplore sourcing footage we didn’t ourselves capture.)

Michael ArmstrongComment